using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework;
using Microsoft.Xna.Framework.Graphics;

namespace RacerGame
{
	internal class Blue : FactionAI
	{
		public Blue(Vector3 hivePosition)
			: base(FactionColor.Blue, hivePosition) {

		}

		protected override void think() {
			simpleAI();
			base.think();
		}
	}
}
